

- #STAR WARS BATTLEFRONT GENERATOR DEFENCE EVENTS MOD#
- #STAR WARS BATTLEFRONT GENERATOR DEFENCE EVENTS FULL#
Then, even if I get a mod to drop, there’s no telling whether that mod will have the shape and primary desired, let alone the mod color. I have to sim or auto the same mod challenge (as challenges are the only places to get 5* mods) over and over and wait for the ~30% chance for ANY mod of ANY shape with ANY primary to drop. If I’m looking for a gold 5* speed primary arrow mod of any mod set, I can’t sim any specific battle and wait for that speed arrow to drop the way I can sim 7-E and wait for syringes. But, the way the game is currently structured doesn’t allow a player to focus just on speed or any of the other eight metrics augmented by mods.

The only way to modify a character’s speed, with even gear level, is to obtain a mod that gives the character a boost in speed. A faster character takes more turns and will mean the difference between a win and a loss in the arena. In our current meta, speed reigns supreme. There are too many variables related to mods, which prohibits all normal progression. Mods, however, don’t allow for the normal game grind. Everything comes down to the grind, but it’s part of the fun of this type of game and it’s what keeps us all coming back to GoH day after day since there is always so much relief in gaining syringe Number 50 to finally bump a gear to another level and more power.
#STAR WARS BATTLEFRONT GENERATOR DEFENCE EVENTS FULL#
We all can spend a full day’s energy into the same battles to grind away for the 50 stun cuffs needed to gear one character up one gear level.
